
| ID | 8.1.9 |
| Title | Copyright management when prototyping between multiple parties |
| Expert | Luca Galli (NEOS) Juan Lara (TELEFONICA) |
| Priority | medium |
| Description | The prototyping process embracing several parties must ensure copyrights of all parties, independently of the parties' own culture and methods. |
| Rationale | Users deem the process of prototyping rather complex, especially when several parties are involved. Specially, they were concerned about how to manage the copyrights of a commonly deployed service. |
| Type | non-functional |
| Depends on | 1.5.6 - The right holder's authorisation in case of use of copyrighted content 1.5.7 - Respect for exceptions to the exclusive copyrights as provided under national laws. 1.5.8 - Extraction or reutilisation of substantial parts of the content of the database requires the authorisation of the right-holder. |
| Child dependencies | 8.1.8 - End user feedback during the service prototyping phase |
| Environment | Legal status w.r.t multiple party copyrights over a common piece of work; Business model approaches |
| Other_info |   |
| Category | user |
| Subcategory |   |
| Subcategory2 |   |
| Scenario_scene | unified.scene1 |
| SPICE_value | service creation |
| Demo |   |
| Keywords | prototyping;third party;copyright |
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